Dec
22
2009
Getting packed and ready to head out for the holidays so this is last post before the new year. 2009 was a great year. I was fortunate enough to work on several cool projects from AAA games, to an iPhone game to co-authoring a book for Autodesk. I can only hope the new year will bring more exciting opportunities. Happy holidays everyone!
-Tyler
no comments | posted in 3D, Design, General
Dec
7
2009
It was a ton of fun this year and I’m really glad we decided to join. Completing a scene like this in just 26 days working just nights and weekends was no easy feat. It could be a while before we hear anything on how we did. Thanks for everyone’s support!
no comments | posted in 3D, Unearthly Challenge
Nov
3
2009
A few friends and I decided (though a bit late, week 4 of 7) to join this years Unearthly Challenge. A lot of stiff competition though, but it should make it a good fight. We’ll be tackling a concept piece by Guild Wars 2 concept artist Jamie Jones. You can check out our progress (we’re updating the thread daily) on the Polycount forums. Critique, feedback, ideas etc are all welcome! Head on over and post!
-Tyler
no comments | posted in 3D, Unearthly Challenge